AI Insights · Timothy · April 2024
Top 5 Play To Earn Games on Unified Platform in Central America for Q1 2024
A review of the top five Play To Earn games in Central America for the first quarter of 2024, highlighting their weekly downloads, revenue, and active user trends.
The first quarter of 2024 saw significant activity in the Play To Earn games market in Central America. Here’s a detailed look at the performance of the top five games in the region, based on data from Sensor Tower.
PokerStars: Online Poker Games by Stars Mobile Limited started the quarter with a weekly revenue of around $173, which declined to approximately $39 by mid-February, before ending the quarter at about $55. Weekly downloads began at over 1K and saw a gradual decline, settling around 780 by the end of March. Weekly active users started strong at nearly 4.9K but dipped to about 4.3K by the end of the quarter.
Play To Win Casino from Play To Win Games had a varied revenue pattern, starting at $250 and dropping to $49 by the end of January, with occasional spikes, reaching $78 in mid-March. Downloads were robust initially at 1.2K, peaking at 1.4K in early January and then declining to around 845 by the quarter's end. Active users peaked at over 2K in early January, eventually stabilizing at about 1.5K.
Prizes by GAMEE: Play Games by Gamee Mobile saw their weekly revenue peak at $178 at the start of the year but dropped to $11 by late February. Downloads were initially high at around 5.9K, but a downward trend saw them fall to about 4.1K by the end of March. Active users were substantial, starting at nearly 50K but decreasing to around 43.5K by the end of the quarter.
Sphinx Trivia - Win Real Cash from GMRD Apps Limited had a minimal revenue stream, starting the quarter at $3 and ending at $5. The game saw negligible download activity throughout the quarter, with no significant changes in active users.
Tropical Crush: Match & Earn by Gamee Mobile displayed a steady revenue pattern, starting at $3 and peaking at $8 by the end of March. Downloads were dynamic, beginning at around 3.6K and peaking at 5.1K in late January before stabilizing around 2.3K. Active users showed a positive trend, starting at about 12.3K and rising to approximately 14.4K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.